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Old May 16, 2007, 05:04 AM // 05:04   #21
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Bogus. There is no anti farm code in HM. If there was, nobody would be getting anything with all those Urgoz suicide farm runs... Do some research before making baseless claims and accusing a.net of screwing you over (instead of "many people's personal accidotes).
Seriously Zinger, I get so tired of all this stuff.
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Old May 16, 2007, 05:06 AM // 05:06   #22
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Originally Posted by Curse You
So then why is it that I can still get about 1 ectpoplasm every 5-10 runs? By your logic, it should be taking me 100+ runs to get 1, seeing how the UW is probably one of the most over farmed areas.
Obviously there would have to be some sort of minimum drop rate, if my (and many other people's) logic was correct.
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Old May 16, 2007, 05:09 AM // 05:09   #23
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my drops are allways better then most. But i always do a mix of things, missions and farming. If you just farm your loot will suck.....
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Old May 16, 2007, 05:09 AM // 05:09   #24
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Well,i do think the drops aren't as good as when hard mode first came out(scar eater run 7 golds 13 enemies,1 run)But in a few other farming spots iv'e been doing ok and have been getting a few very cool drops.
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Old May 16, 2007, 05:12 AM // 05:12   #25
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Originally Posted by HawkofStorms
Bogus. There is no anti farm code in HM. If there was, nobody would be getting anything with all those Urgoz suicide farm runs... Do some research before making baseless claims and accusing a.net of screwing you over (instead of "many people's personal accidotes).
Seriously Zinger, I get so tired of all this stuff.
So then why all of a sudden do popular farming spots all of a sudden become more or less unfarmable because the drops are universally bad there?
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Old May 16, 2007, 05:17 AM // 05:17   #26
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Quote:
Originally Posted by HawkofStorms
Bogus. There is no anti farm code in HM. If there was, nobody would be getting anything with all those Urgoz suicide farm runs... Do some research before making baseless claims and accusing a.net of screwing you over (instead of "many people's personal accidotes).
Seriously Zinger, I get so tired of all this stuff.
Been doing does a good bit today and last night. Was getting a good bit of gold items last night when fewer people where on. All during today when it's been packed I've been lucky to get one gold in every 20+ runs.

As for people still doing them, it's a very fast and overly simple farm so people do it. It's also a great way to get some EXP for a Survivor character.
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Old May 16, 2007, 05:17 AM // 05:17   #27
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Originally Posted by The Great Al
So then why all of a sudden do popular farming spots all of a sudden become more or less unfarmable because the drops are universally bad there?
Oh PLEASE. How many times will this issue be brought up? There have been many threads about this before in the past and Gaile herself has confirmed time and again that:

YOUR DROP RATE DOESN'T DEPEND ON PEOPLE OUTSIDE YOUR INSTANCE. No matter what they do, what they get, what they farm, what they kill.

Do I need to repeat that, or better, do I HAVE to dig up the threads for you again? (I have done it...like....3 times already)

Stop spreading false myths please.
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Old May 16, 2007, 05:19 AM // 05:19   #28
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I'll add this:

Since I pretty much know the trappings of anti-farm, I un-55'ed my monk, and started clearing out missions I didn't have masters in. Did about 6. First corsair run afterwards: gold r12 Colossal Scim (and a gold shield I haven't id'ed). I know that's just one example, but my previous 20 or so corsair runs netted jack. I got rid of the ant-farm flags, and this time around, I'll rotate my farm runs and hopefully not get anti-farm. Still, this isn't how it was supposed to be, per Gaile.

moral of the story: anti-farm isn't instance-based, it's how you personally farm. Since I believed Gaile on the outset, I got myself stuck in anti-farm abyss until I cleared it out, just like how it's always worked before HM
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Old May 16, 2007, 05:28 AM // 05:28   #29
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Hard Mode is only broken if you don't have all 3 chapters. With heroes you can adapt. However, it is impossible to get Guardian Of Tyria if you don't have Nightfall--this is a fact.

Of course, unless you're lucky enough to find a group with other players.
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Old May 16, 2007, 05:30 AM // 05:30   #30
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Quote:
Originally Posted by Cacheelma
Oh PLEASE. How many times will this issue be brought up? There have been many threads about this before in the past and Gaile herself has confirmed time and again that:

YOUR DROP RATE DOESN'T DEPEND ON PEOPLE OUTSIDE YOUR INSTANCE. No matter what they do, what they get, what they farm, what they kill.

Do I need to repeat that, or better, do I HAVE to dig up the threads for you again? (I have done it...like....3 times already)

Stop spreading false myths please.
OK, then please explain to me how areas like...whatever the hell zone it is in NF, with all the insects right outside, which used to be a popular spot, has turned into an unfarmable areas because the drops are now terrible. Either it has been overfarmed overall and the drops automatically decrease, or Anet manually decreases the drop rate in areas that are easy to farm. I'm not one for conspiracy theories, but there are too many areas where the drop rates have dramatically decreased for there to be no sort of code in effect..
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Old May 16, 2007, 05:35 AM // 05:35   #31
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^Loot scaling Al. You now get 1/8th of your drops in a solo party.

That's how. It's not anti farm code.

Read update notes people.

Last edited by HawkofStorms; May 16, 2007 at 05:39 AM // 05:39..
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Old May 16, 2007, 05:36 AM // 05:36   #32
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Quote:
Originally Posted by The Great Al
OK, then please explain to me how areas like...whatever the hell zone it is in NF, with all the insects right outside, which used to be a popular spot, has turned into an unfarmable areas because the drops are now terrible. Either it has been overfarmed overall and the drops automatically decrease, or Anet manually decreases the drop rate in areas that are easy to farm. I'm not one for conspiracy theories, but there are too many areas where the drop rates have dramatically decreased for there to be no sort of code in effect..
It's probably the latter. Or you just have a bad luck day.

Seriously, you can't prove that when you got a lot of loots it wasn't because you're lucky. You can't say that what you got back then is "normal" and what you got now is globally "decreased". It could be just you, or just that day.

Yeah, and loot scaling. (I thought he was talking about something pre-scaling)

Last edited by Cacheelma; May 16, 2007 at 05:38 AM // 05:38..
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Old May 16, 2007, 05:37 AM // 05:37   #33
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Quote:
Originally Posted by HawkofStorms
^Loot scaling. You now get 1/8th of your drops in a solo party.

That's how.

Read update notes people.
Doesn't affect gold drops.
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Old May 16, 2007, 05:38 AM // 05:38   #34
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Originally Posted by Cacheelma
It's probably the latter. Or you just have a bad luck day.

Seriously, you can't prove that when you got a lot of loots it wasn't because you're lucky. You can't say that what you got back then is "normal" and what you got now is globally "decreased". It could be just you, or just that day.
Lucky or unlucky, I understand that....theoretically its possible that my next 100 drops are all gold, or none of my next 1000 are. "could be just you, or just that day" would still imply that there is something going on, however.
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Old May 16, 2007, 05:42 AM // 05:42   #35
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Originally Posted by The Great Al
Lucky or unlucky, I understand that....theoretically its possible that my next 100 drops are all gold, or none of my next 1000 are. "could be just you, or just that day" would still imply that there is something going on, however.
Yeah, something called "Fortune" and "Luck" perhaps?
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Old May 16, 2007, 05:44 AM // 05:44   #36
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Originally Posted by Cacheelma
Yeah, something called "Fortune" and "Luck" perhaps?
I already said that luck (or probability) is a big factor. But then you went on to say that "it could just be me" or "it could just be that day" which implies that there is something beyond 'luck' involved. If that's not what you meant, then I apologize.
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Old May 16, 2007, 05:47 AM // 05:47   #37
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It's Anets good o'le Bait and Switch Tactic on us once again . The only thing that they overlook is, there are a lot of us who have a tad bit of intelligence, and regardless of their denials, we know better.
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Old May 16, 2007, 05:48 AM // 05:48   #38
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Quote:
Originally Posted by Spazzer
Hard Mode is only broken if you don't have all 3 chapters. With heroes you can adapt. However, it is impossible to get Guardian Of Tyria if you don't have Nightfall--this is a fact.

Of course, unless you're lucky enough to find a group with other players.
So how then did I manage to kill Glint with just henchmen? That is after all, one of the most difficult bonuses in Prophecies. Or how about when I did Bloodstone Fen (pre flags), or maybe Dunes of Despair. It is quite possible with just henchmen, you just need to know how to manipulate the henchmen to do what you want (a lot of running/using a longbow).
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Old May 16, 2007, 05:52 AM // 05:52   #39
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Quote:
Originally Posted by The Great Al
I already said that luck (or probability) is a big factor. But then you went on to say that "it could just be me" or "it could just be that day" which implies that there is something beyond 'luck' involved. If that's not what you meant, then I apologize.
It could just be you - seeing a pattern within chaos and randomality.
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Old May 16, 2007, 05:53 AM // 05:53   #40
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Originally Posted by Curse You
So how then did I manage to kill Glint with just henchmen? That is after all, one of the most difficult bonuses in Prophecies. Or how about when I did Bloodstone Fen (pre flags), or maybe Dunes of Despair. It is quite possible with just henchmen, you just need to know how to manipulate the henchmen to do what you want (a lot of running/using a longbow).
Doing the earlier areas of Tyria with parties of 4 or 6, full of henchmen, is not something I would ever want to do.
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